The Land of Ahmaris

The Adventure Begins
Introduction to the first session

Trade caravans have always been a prominent sight on the routes between Trestfall and Elcrest, a means to travel with safety in numbers through lands frequented by monsters. In decades past, knights and patrols from the Obsidian Order would provide protection along the route, but with members of the order slowly vanishing, merchants and travelers have turned to hiring guards, mercenaries, or adventurers to escort their goods.

Each of you has recently accepted an offer from a wealthy merchant in Trestfall, by the name of Willard Poppenmare IV. He secured a place for his trade cart in the latest caravan to set out, with goods bound for the distant village of Elcrest. It is a smaller cart, with a single ox to drive, and filled with small boxes of various yet unknown goods.

This particular caravan consists of three other trade carts, as well as two passenger carts. These passenger carts are much larger, with two levels for seating, each driven by a team of four oxen. Every cart has its own hired guard, ranging from mercenaries, private militia, to a small squad of individuals belonging to the Ravencry Guild of Marketh. While most of the guards have little prior interaction or association, each has gathered together under the common goal of earning a healthy profit from the escort.

Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.


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